KICKING THINGS OFF
LET’S TALK ABOUT YOUR VISION!
Before we get started, a few things to consider.
YOUR AUDIENCE AND TARGET GROUP
The better you know your target audience and who your game idea is aimed at, the more precisely I can tailor the design of your game accordingly. In addition to the choice of illustration type and graphic design, marketing-relevant factors also play an important role.
Define an exact type of persons you want to find for your game and we will design graphics to communicate directly to them.
EVERY TINY COMPONENT MATTERS
Besides of all that beautiful things, we also want to have print-ready layouts for the rulebook, clear and understandable mockups, a vectorized logo for your game, all graphical assets for your kickstarter campaign, social media banners, animations and so on.
Make a list of all assets you need, categorize them by purpose and size and make a detailled explanation.
WHAT COMES AFTER THE FIRST PRINT RUN
Every game needs a publisher. Kickstarter games are often special because the designers are also the publishers, which presents them with a number of challenges. Their own business needs to be represented, with a logo, a website, and an online store, advertising for the sale must be developed too. I help you get all this off the ground.
Contact me under info@maxgotthold.de!
KICKING THINGS OFF
LEt’s TALK ABOUT YOUR VISION!
Before we get started, a few things to consider.
YOUR AUDIENCE AND
TARGET GROUP
The better you know your target audience and who your game idea is aimed at, the more precisely I can tailor the design of your game accordingly. In addition to the choice of illustration type and graphic design, marketing-relevant factors also play an important role.
Define an exact type of persons you want to find for your game and we will design graphics to communicate directly to them.
EVERY TINY COMPONENT MATTERS
The art for your cards, icons for your player aids and dice or an artwork for your box are just a few of the apparent components in your game.
Besides of all that beautiful things, we also want to have print-ready layouts for the rulebook, clear and understandable mockups, a vectorized logo for your game, all graphical assets for your kickstarter campaign, social media banners, animations and so on.
Make a list of all assets you need, categorize them by purpose and size and make a detailled explanation.
WHAT COMES AFTER THE FIRST PRINT RUN
Every game needs a publisher. Kickstarter games are often special because the designers are also the publishers, which presents them with a number of challenges. Their own business needs to be represented, with a logo, a website, and an online store, advertising for the sale must be developed too. I help you get all this off the ground.
Contact me under info@maxgotthold.de!